Game Designer, Programmer, all around Something-Or-Other
I’ve worked at many different places on many different projects, from small software companies as a software developer to big AAA projects in places like Naughty Dog and Infinity Ward as a game designer and scripter. I’ve worked with a plethora of different tech stacks like Unreal 5, Unity, and Godot, programmed in C#, C++, JavaScript, and Python, and worked in a variety of frameworks like .NET, AWS, Azure, and more. Whatever I need to get the job done, I dive in and learn everything I can to excel at the task at hand.