Capstone Report Card Week 8

10.16.2016 – 10.23.2016 What I was supposed to work on This week my tasks included introducing the crouch mechanic into the player character controller, implement a timer system to create a fail state, playtest the game with a few people, and introduce a few new obstacles. What I did work on This week I incorporatedContinue reading “Capstone Report Card Week 8”