Split-Screen Single Player Game
Art (could you tell?)
Currently being developed for my Senior Capstone Project.
A proof-of-concept prototype for the Rapid Prototyping class where we had to create a game prototype every week.
A very personal game that is inspired by the Israeli-Palestinian conflict, the player takes control of two nameless characters separated by a wall keeping their countries apart. The game screen is split in half as the player helps the two characters run away from a hail of rockets that are being fired from each side.
This is currently a project that I am fleshing out one bit at a time.