Split-Screen Single Player Game
Rapid Prototyping
Art (could you tell?)

Currently being developed for my Senior Capstone Project.

A proof-of-concept prototype for the Rapid Prototyping class where we had to create a game prototype every week.

A very personal game that is inspired by the Israeli-Palestinian conflict, the player takes control of two nameless characters separated by a wall keeping their countries apart. The game screen is split in half as the player helps the two characters run away from a hail of rockets that are being fired from each side.

This is currently a project that I am fleshing out one bit at a time.


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