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A game finished in 72 hours at the 2016 A&M Chillenium Game Jam. Did the programming and animation with two other people.
The theme was fofaraw, defined as;
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a great deal of fuss or attention given to a minor matter.
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showy frills added unnecessarily.
It was a really weird theme.
A/D – Move Left and Right
W – Jump
S – Crouch (A/D to crouch walk)
Right Shift – Dash
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