The Last of Us Part 2 [Game]

Overview Game Designer / Gameplay Scripter Developed by Naughty Dog Published by Sony Interactive Entertainment   This game probably doesn’t need a set up, but just in case, this is the sequel to The Last of Us, one of the biggest Playstation games to be released. I was brought on as a Game Designer /Continue reading “The Last of Us Part 2 [Game]”

Dot Matrix Dodger – [Game]

Overview Mobile Bullet hell Dodger Game Programmer Designer Creator Download on Google Play Dot Matrix Dodger started as an experimental personal prototype and morphed into what it is now; a fast-paced, bullet-hell game that uses the accelerometer and gyroscope on your mobile phone as the input for movement. Inspired by games like Super Hexagon and Super Stardust,Continue reading “Dot Matrix Dodger – [Game]”

Circular Reasoning – [Game]

Overview A student project turned published board game Main Designer/Creator Published by Breaking Games Buy at Breaking Games or Amazon Featured at IndieCade 2014 Selected for the 2016 Mensa Select Award   What started as a student project soon became a professional venture that’s been featured at IndieCade and is now professionally published and purchasable online at Breaking Games.Continue reading “Circular Reasoning – [Game]”

Torchlight 2 – Increments [Blog]

Home Page STEAM Page Developed by Runic Games Games like Torchlight 2 are the popcorn of games. Boot it up and enjoy the gibs fly and before you know it 5 hours have passed and you notice your eyes hurt because you haven’t taken your eyes off the screen since then. It’s this light buildupContinue reading “Torchlight 2 – Increments [Blog]”

Invisible Inc. – Retro Futuristic Retro [Blog]

Home Page Steam Page Developed by Klei Entertainment (Based on the Base Game, no DLC) It’s been a while since I lost played a turn based/tactical style of game, and I’m glad Invisible Inc. was there to break that gap. A sleek presentation bundled with solid gameplay and a retro-futuristic/future-noir aesthetic that meshes perfectly with theContinue reading “Invisible Inc. – Retro Futuristic Retro [Blog]”

Cibele – Developer Intimacy [Blog]

Home Page STEAM Page Developed by Nina Freeman It’s rare for a game, indie or otherwise, to be so intimate in any aspect. Personal, sure, developers often pour their heart and soul into their projects and that often shows. But that’s it, they show their efforts, the external end result of their years long project. RarelyContinue reading “Cibele – Developer Intimacy [Blog]”

Thomas Was Alone – Puzzles with Platformers [Blog]

Home Page STEAM Page Released: November 12, 2012 Finally getting around to clearing out some of my STEAM backlog, first starting with Night In The Woods and now going through Thomas Was Alone, a puzzle platformer made by Mike Bithel. This is one of those games that I remember hearing all about over the years, cited forContinue reading “Thomas Was Alone – Puzzles with Platformers [Blog]”

Night In The Woods – Living Experiences [Blog]

Official Website Steam Page I didn’t like Night in the Woods as much as I had hoped when I first finished it. It didn’t help that I was spoiled about some of its story before I got around to it (don’t worry, there won’t be any spoilers in this post), but there was something about itContinue reading “Night In The Woods – Living Experiences [Blog]”

So long and thanks for all the fish

Welp, the time has come. Four years, two degrees, one crazy dude who decided it was a good idea to go for two degrees in four years. It’s been a heck of a ride to say the least. So many ups, so many downs, so many side to sides. With graduation comes new beginnings andContinue reading “So long and thanks for all the fish”