Game Designer / Gameplay Scripter
Developed by Naughty Dog
Published by Sony Interactive Entertainment
This game probably doesn’t need a set up, but just in case, this is the sequel to The Last of Us, one of the biggest Playstation games to be released.
I was brought on as a Game Designer / Gameplay Scripter and tasked with scripting together various levels, interfacing with AI, scripting combat encounters, setting up gameplay and scripted sequences, and more. Later on I worked heavily on accessibility features throughout the game