Circular Reasoning – [Game]


A student project turned published board game
Main Designer/Creator
Published by Breaking Games
Buy at Breaking Games or Amazon
Featured at IndieCade 2014
Selected for the 2016 Mensa Select Award


What started as a student project soon became a professional venture that’s been featured at IndieCade and is now professionally published and purchasable online at Breaking Games. The game has been featured at IndieCade, PAX South, PAX East, and various other locations around the US as part of Breaking Games’ touring.

Inspired by the rules of Chess and Checkers, Circular Reasoning is a strategy game where two to four players attempt to get all three of their tokens, a Circle, Triangle, and Square, to the center of the board. To do so they must think ahead as the gateways that allow them to traverse closer and closer to the center rotate concentrically around the board depending on the state it is in. It is easy to pick up, but difficult to master as one more can change the positioning of the gateways, change how your opponents move and change the outcome of the game.

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